{"id":493,"date":"2025-11-08T06:01:05","date_gmt":"2025-11-08T06:01:05","guid":{"rendered":"https:\/\/blog.adlington.fr\/index.php\/2025\/11\/08\/game-design-is-simple-actually-raph-koster\/"},"modified":"2025-11-16T11:17:54","modified_gmt":"2025-11-16T11:17:54","slug":"game-design-is-simple-actually-raph-koster","status":"publish","type":"post","link":"https:\/\/blog.adlington.fr\/index.php\/2025\/11\/08\/game-design-is-simple-actually-raph-koster\/","title":{"rendered":"Game design is simple, actually \u2013 Raph Koster"},"content":{"rendered":"<blockquote><p>Some of this is down to personality types, some of it is down to social dynamics, how they were raised, what their local culture is like, what trauma they have had, and countless other psychological things. That\u2019s why one fancy term for this is psychographics.<\/p>\n<p>The big thing is, it\u2019s not enough that the problems need to not be obvious to you, and also not be baffling to you. They also have to be interesting to you. What problems fit in that range is going to depend entirely on who you are, what your life experiences have been, what skills you have, and even what mood you are in<br \/>\n\u2014 Read on <a href=\"https:\/\/www.raphkoster.com\/2025\/11\/03\/game-design-is-simple-actually\/\">www.raphkoster.com\/2025\/11\/03\/game-design-is-simple-actually\/<\/a><\/p>\n<\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>Some of this is down to personality types, some of it is down to social dynamics, how they were raised, what their local culture is like, what trauma they have had, and countless other psychological things. That\u2019s why one fancy term for this is psychographics. The big thing is, it\u2019s not enough that the problems [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[1],"tags":[7,16,17],"class_list":["post-493","post","type-post","status-publish","format-standard","hentry","category-blog","tag-consciousness","tag-games","tag-to-analyze"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/blog.adlington.fr\/index.php\/wp-json\/wp\/v2\/posts\/493","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.adlington.fr\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.adlington.fr\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.adlington.fr\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.adlington.fr\/index.php\/wp-json\/wp\/v2\/comments?post=493"}],"version-history":[{"count":1,"href":"https:\/\/blog.adlington.fr\/index.php\/wp-json\/wp\/v2\/posts\/493\/revisions"}],"predecessor-version":[{"id":503,"href":"https:\/\/blog.adlington.fr\/index.php\/wp-json\/wp\/v2\/posts\/493\/revisions\/503"}],"wp:attachment":[{"href":"https:\/\/blog.adlington.fr\/index.php\/wp-json\/wp\/v2\/media?parent=493"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.adlington.fr\/index.php\/wp-json\/wp\/v2\/categories?post=493"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.adlington.fr\/index.php\/wp-json\/wp\/v2\/tags?post=493"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}